Posted on July 15th, 2007 by bobk
It looks as though the olde D&D or Magic gaming is about to be augmented. This Sony Computer Science Laboratories video shows a game called “The Eye of Judgement” in which players lay out an augmented card game on a table top. The game also appears to have a screen version.
“To praise the [...]
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Filed under: Augmented, Sony, gaming, video
Posted on July 15th, 2007 by bobk
Total Immersion started in France and is now active in the US, Japan, Korea, and Saudi Arabia. This demo is from early 2007. Revenues of $4M in 2006, forecasting $7M in 2007. They work with Alcatel and Lucent apparently. Hard to tell if the audience is wearing goggles or not. [...]
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Filed under: Augmented, demos, gaming, t-immersion, video
Posted on July 15th, 2007 by bobk
In the future, people will jump up and down and punch invisible purple spheres. This video shows a variety of applications, mostly artistic. The urban scenes are fantastic. The future will also have some pretty cool sound effects. Apparently, artists will be able to create entirely new species of animals to populate the [...]
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Filed under: Augmented, art, gaming, urban
Posted on July 15th, 2007 by bobk
Now this is what I’m talking about. Developers Daniel Wagner, Thomas Pintaric, Florian Ledermann, and Dieter Schmalstieg of Vienna University of Technology created this project in which a 3D train is displayed on an HP Ipaq. The track exists in “real life” (aka. RL) and the train is augmented. The site contains [...]
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Filed under: Augmented, articles, gaming
Posted on July 15th, 2007 by bobk
A-Rage is an augmented reality game development platform. Based in Australia, they have been active since 2003.
They have developed a few games with dinosaurs and flying saucers that ov
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Filed under: Augmented, gaming
Posted on July 14th, 2007 by bobk
Multiverse, the DIY MMOG developer toolkit, shows off it’s scalability in this new (silent) video.
It shows how the world can handle 150 active avatars in one world simultaneously. For world developers this could help solve one of the main problems of virtual worlds, which is getting large groups together in the same world in [...]
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Filed under: gaming, multiverse, video, virtual worlds